Using digital educational comics for learning EFL vocabulary

  • Luz Castillo Cuesta Universidad Técnica Particular de Loja, Ecuador
  • Ana Quiñonez Beltrán Universidad Técnica Particular de Loja, Ecuador
  • Paola Cabrera Solano Universidad Técnica Particular de Loja, Ecuador
  • Paúl González Torres Universidad Técnica Particular de Loja, Ecuador
Keywords: Educational Resource, Technology, Students, High School

Abstract

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi–experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post–tests, a post–questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

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References

Marianthi, Vassilikopoulou, Michael Boulodakis, and Symeon Retalis (2016). “From digitised comic books to digital hypermedia comic books: their use in education.” Piraeus: University of Piraeus 1, no. 7. http://www.comicstripcreator.org/files/papers/DigitalHypermediaComics.pdf
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Published
2019-12-31
How to Cite
[1]
Castillo Cuesta, L., Quiñonez Beltrán, A., Cabrera Solano, P. and González Torres, P. 2019. Using digital educational comics for learning EFL vocabulary. Analysis. Claves de Pensamiento Contemporáneo. 22, (Dec. 2019), 11-14.