Perspectives Of University Students In The Use Of Gamification Strategies

  • Sandra Lucía Simba Paucar Escuela Fiscal Mixta “Aviación del Ejército”. Ministerio de Educación, Ecuador
  • Johanna Elizabeth Garrido Sacán Universidad Nacional de Educación (UNAE), Ecuador
  • Mariela Alexandra Pillajo Tufiño Universidad Nacional de Educación (UNAE), Ecuador
Keywords: Higher education, Ludification, Motivation, Collaborative learning

Abstract

The present research focuses on the application of gamification strategies in the Moodle virtual platform, with university students. When implementing gamification strategies, the classes are more interactive, it delves into essential topics and practical exercises are carried out, according to those experienced in the daily life of the teaching-learning processes.
This study focused on a descriptive investigation, with the objective of understanding the perceptions of university students in the use of gamified strategies, therefore, a semi-structured questionnaire was applied. The results show the importance of gamifying the classes in the university educational environment, allowing the learning of educational contents through game mechanics.

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References

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Published
2019-12-31
How to Cite
[1]
Simba Paucar, S.L., Garrido Sacán, J.E. and Pillajo Tufiño, M.A. 2019. Perspectives Of University Students In The Use Of Gamification Strategies. Analysis. Claves de Pensamiento Contemporáneo. 22, (Dec. 2019), 59-64.