DESARROLLO DE COMPETENCIAS TRANSMEDIA EN ESTUDIANTES DE BACHILLERATO

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

LOS OBJETOS DE APRENDIZAJE COMO INSTRUMENTOS DE MEDIACIÓN PEDAGÓGICA

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

NOVA UNAE. A TRANSMEDIA PROJECT TO PROMOTE LEARNING IN THE DIGITAL ERA

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

ESTUDIO DE LA ÉTICA EN LAS CARRERAS CIENTÍFICAS E INGENIERÍAS CON EL APOYO DE LAS TIC Y DINÁMICAS INTERACTIVAS

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

LA TEXTUALIZACIÓN, LA POLIALFABETIZACIÓN Y LA INFOALFABETIZACIÓN DEL DISCURSO ESCRITO EN LA ERA DIGITAL E INFORMACIONAL

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

PROGRAMACIÓN CREATIVA: PENSAMIENTO COMPUTACIONAL Y CONSTRUCTIVISMO DESDE CONTEXTOS INTERCULTURALES

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

A STS APPROACH TO CRITICAL DIGITAL LITERACY

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

INCIDENCIA DEL USO DE REDES SOCIALES VIRTUALES EN LAS RELACIONES FAMILIARES

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

DEVELOPING READING SKILLS THROUGH PEDAGOGICAL USE OF FACEBOOK IN EFL HIGH SCHOOL STUDENTS IN ECUADOR

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.

YOUTUBE ENGLISH MUSIC VIDEOS AS EDUCATIONAL RESOURCE TO TEACH VOCABULARY AND IMPROVE THE LISTENING AND SPEAKING SKILLS

The purpose of this study was to analyze the effect of using digital comics by means of ToonDoo for enhancing English as a Foreign Language (EFL) vocabulary learning. A quasi-experimental approach was applied, and the participants included 189 private high school students, who were divided into control (105) and experimental (84) group. The data for this research was gathered through pre and post-tests, a post-questionnaire, and an observation sheet. This data was analyzed quantitatively and qualitatively and demonstrated that students had a positive perception on the use of ToonDoo for learning EFL vocabulary, resulting in an improvement of their academic performance.